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Custom branded games

Your brand. Their next game.

Games worth playing. Worlds worth remembering. Built around your brand, for mobile, PC, web and event kiosks.

A lush, colourful island with paths and treasures, imagined as a branded open world for web and PC. Exploratory concept — AI-generated visual. Not a commissioned project.
Exploratory concept — AI-generated visual. Not a commissioned project.

Find your playing field.

In a pocket, behind a link or at the heart of an event. The format follows your players.

An adventure in their pocket.

Short sessions, intuitive gestures and a reason to come back. Your world becomes part of everyday life.

See the related concept
How people play
Tap, choose, build. Mechanics designed around touch.
Where it comes to life
An iOS / Android app or a mobile browser experience, depending on the brief.

Worlds shaped by your brand.

Three directions to imagine what your brand could invite people to play. Creative starting points to develop around your brief.

Financial education

Build tomorrow.

A miniature Moroccan city where every choice grows a neighbourhood. Players learn to manage a budget by bringing their projects to life.

Mobile / Touch

An isometric miniature Moroccan city imagined for a mobile financial education game. Exploratory concept — AI-generated visual. Not a commissioned project.
Exploratory concept — AI-generated visual. Not a commissioned project.
What makes it fun
Complete missions, balance resources and watch the city evolve.
Where the brand belongs
For the banking sector: make saving and budgeting tangible through play.

Brand exploration

An island of possibilities.

A vibrant island, hidden paths and treasures to find. The brand’s identity becomes a place people want to explore.

Web / PC

A lush, colourful island with paths and treasures, imagined as a branded open world for web and PC. Exploratory concept — AI-generated visual. Not a commissioned project.
Exploratory concept — AI-generated visual. Not a commissioned project.
What makes it fun
Roam freely, solve puzzles and unlock new areas.
Where the brand belongs
Introduce a story, products or commitments through quests and the world around them.

Event activation

Step into the game.

A space that reacts to its players. A shared challenge travels from kiosk to floor to wall, bringing the whole crowd into play.

Kiosk / Interactive floor & wall

A realistic concept of a participatory event space with a kiosk and interactive floor and wall. Exploratory concept — AI-generated visual. Not a commissioned project.
Exploratory concept — AI-generated visual. Not a commissioned project.
What makes it fun
Move, cooperate and trigger visual reactions across the space.
Where the brand belongs
Give visitors an active role and create a shared brand moment at the event.

Back for the game. Remembered for the brand.

The fun comes first. Your brand’s goals give the experience a direction.

A brand in the mechanics.
Your products, values or story shape players’ choices. The identity goes beyond a logo.
A reason to return.
Progression, fresh challenges and discoveries make another round worthwhile. Retention starts with game design.
A crowd that takes part.
At an event, clear rules and a quick start invite people to try, play together and pass the turn.
Results you can understand.
Participation, completed rounds, return visits and voluntary opt-ins: we agree on useful measures together, before launch.

Metrics are defined around your objectives, with data collection subject to consent.

From the brief to the first round.

A production process with clear review points. We test the fun before expanding the world.

  1. Brief

    Audiences, goals, use cases, budget and practical constraints.

  2. Game design

    Concept, rules, progression and the brand’s role in the game.

  3. Prototype

    A first playable mechanic to validate how the game feels.

  4. Art & development

    Art direction, interfaces, sound and code take shape.

  5. Playtests

    Players try it. We refine the pace, clarity and accessibility.

  6. Deployment

    Release or installation, measurement setup and agreed support.

Imagined here. Played everywhere.

Support in Morocco, from the creative brief to on-site activation. Languages, cultural references and real playing conditions are part of the design.

Design and project support in French and English.

Your turn to start something

What if your next project was playable?

Tell us about your brand, your audience and your playing field. Let’s put the first brief together.

Request a quote